Jujutsu Farm Shop Guide: Game Passes, Consumables and Cash Shops
Every purchase in the Jujutsu Farm shop explained: the 10 permanent Robux game passes, the 159 consumable developer products — cubes, potions, fingers, skips — and the in-game cash shops.
Quick answer
Jujutsu Farm's Robux store sells two different kinds of things: 10 game passes that are one-time purchases with permanent effects (R$29 to R$499, R$2,100 for the whole set), and 159 developer products (R$4 to R$655,360) that are mostly repeatable consumables — Sealed Cubes, potions, finger packs, timer skips and cash bundles — plus a set of paid Forbidden character offers. The game itself is free to play, and the plaza MARKET stall and your plot's UPGRADES panel take in-game cash instead of Robux.
- Game passes: 10 one-time Robux purchases with permanent perks, R$29 to R$499.
- Developer products: 159 repeatable offers from R$4 to R$655,360, mostly consumables.
- The MARKET stall (Rotating Shop!) and the plot UPGRADES panel use in-game cash, not Robux.
Jujutsu Farm is free to play, and most of its progression runs on in-game cash. The paid side of the game is entirely optional: it splits into permanent game passes you buy once, and a long catalog of developer products you can buy again and again. Knowing which is which tells you where your Robux actually goes — a pass is a permanent upgrade to your account, while almost everything else in the store is consumed, skipped, or opened.

The three ways the shop takes your money
What each purchase type gets you
| Purchase kind | What it costs | How long it lasts |
|---|---|---|
| Game pass | Robux, one time | Forever — the perk stays on your account |
| Developer product | Robux, every purchase | Used up, skipped, or opened — repeatable |
| MARKET stall and plot upgrades | In-game cash | Market offers are once per rotation; upgrades stay on your plot |
The first split to understand is currency. The in-experience Robux store holds the game passes and the developer products. Separately, the plaza MARKET stall sells cube offers for cash, and your own plot has an UPGRADES panel that also runs on cash. Those two cash shops never ask for Robux, so they are the place to spend when you are saving money — see the Jujutsu Farm money guide for building up the cash.
The 10 game passes: one purchase, permanent effect
Game passes are the only purchases described as permanent. Buy once and the effect stays with you forever. All 10 of them:
All 10 Jujutsu Farm game passes
| Game pass | Price | What it does |
|---|---|---|
| Welcome Back 2× Cash | R$29 | Double Cash when you claim your offline earnings, forever |
| Dash | R$49 | Unlock the dash: burst forward in any direction, forever |
| VIP | R$99 | 1.5x cash, 20% shorter cube timers, and a VIP name tag |
| Faster Rolls | R$99 | Your conveyor rolls 25% faster, forever |
| 2x Cash | R$129 | Permanent 2x character cash production |
| 2x Luck | R$199 | Price only — no effect text is shown in the store listing |
| 2x Token Roll Speed | R$249 | Halve the cooldown between grade and trait token rolls |
| 2x Tower Speed | R$349 | Run the tower at double battle speed |
| 4x Luck | R$399 | Price only — no effect text is shown in the store listing |
| Auto Conveyor | R$499 | Automatically purchase conveyor offers when you have enough cash — a permanent perk |
A few of these are worth a second look. Welcome Back 2× Cash only touches claimed offline earnings, so it matters most if you regularly log back in after being away — the offline earnings page covers how that system pays out. VIP bundles three small perks: 1.5x cash, 20% shorter cube timers, and a name tag. Auto Conveyor is the most expensive pass at R$499, and its description matches the AUTO CONVEYOR option shown in the in-game Conveyor Settings panel, which also lists Auto Buy, Auto Spawn and Variant Selection next to the game's cube types in progression order.
Note that the store shows only prices for 2x Luck (R$199) and 4x Luck (R$399) — no effect text — so what you are buying there is the name and the multiplier alone.
Developer products: the consumable side of the store
Beyond the 10 passes, the store lists 159 developer products, priced from R$4 to R$655,360 with a median of R$320 across everything on sale. In Roblox's store model these are separate from game passes: nothing here is advertised as permanent, and most products are things you use up or repeat. This is also where the price scale gets extreme, from a R$4 cube to a R$655,360 boost.
Sealed Cubes for every arc
The biggest product family is Sealed Cubes — one purchasable cube for each arc or theme, with the price climbing alongside the arc's progression tier:
| Sealed Cube | Price |
|---|---|
| Cursed Child | R$4 |
| Jujutsu First Years | R$16 |
| Cursed Womb | R$40 |
| Mahito's Experiments | R$72 |
| Kyoto Goodwill | R$124 |
| Death Paintings | R$232 |
| Hidden Inventory | R$320 |
| Curse Users | R$400 |
| Disaster Curses | R$500 |
| Shibuya Incident | R$650 |
| Shibuya Incident II | R$750 |
| Zenin Clan | R$800 |
| Perfect Preparation | R$950 |
| Tokyo Colony | R$1,100 |
| Sendai Colony | R$1,250 |
| Hakari's Underground | R$1,400 |
| Sakurajima Colony | R$1,550 |
| Ancient Sorcerers | R$1,700 |
| Shinjuku Showdown | R$1,850 |
On top of the arc cubes, the store sells Jackpot Cubes in bundles from R$300 (1 cube) to R$2,400 (12 cubes) and Cursed Archives Cubes from R$99 (1 cube) up to R$3,499 (50 cubes). Most cube products also have a parallel "(Market)" version at exactly the same price — the listings don't explain how the two versions differ, so treat them as matching entries until you can see the difference in the store itself. Once you own a cube, the sealed cubes list and the cube opening guide cover what happens next.
Potions: cheap, timed consumables
The cheapest consumables are three potions, each R$9, each also available as a Gift version at R$9:
- Cash Potion — shown in your inventory's Items tab as "+2 Cash for 5 minutes"; consumed with a Use button, and using one activates a cash multiplier icon.
- Luck Potion — shown as "+1 Luck for 5 minutes", also consumed via Use.
- Token Speed Potion — sold at R$9, but the store material doesn't describe its in-game effect.
Both documented effects are timed buffs, which is what makes the potion family the clearest example of the consumable side of the store: the R$9 is gone in five minutes. The potions page has more on each one.
Ranking Finger and Trait Finger packs
Fingers are the reroll currency of the two plaza stations, and the store sells them in five matching sizes per type:
| Pack size | Ranking Fingers | Trait Fingers |
|---|---|---|
| 30 | R$45 | R$45 |
| 150 | R$109 | R$109 |
| 650 | R$425 | R$425 |
| 1,500 | R$765 | R$765 |
| 5,000 | R$1,699 | R$1,699 |
In gameplay, Ranking Fingers are spent at the RANKING station to reroll your characters' grades — the station labels the item "Used to grade your characters" — while Trait Fingers belong to the TRAITS station, marked "Reroll Your Traits!". Buying packs is optional: the Daily Rewards track hands out x60 Ranking Fingers on Day 5, so free fingers do trickle in. The Ranking Fingers and Trait Fingers pages cover the reroll systems themselves.
Timer and quest skips
A whole block of products exists to save waiting time. Skip Open Timer comes in tiers priced by how much is left on a cube — from under 5 minutes up to under 6 hours — and a "Skip Open Time" prompt does appear on screen while a Sealed Cube is opening. The other skip products target everything at once or the quest track:
Skip products and their prices
- Product
- Skip Open Timer, cube under 5 minutes left
- Price
- R$9
- Product
- Skip Open Timer, cube under 10 minutes left
- Price
- R$12
- Product
- Skip Open Timer, cube under 30 minutes left
- Price
- R$24
- Product
- Skip Open Timer, cube under 1 hour left
- Price
- R$48
- Product
- Skip Open Timer, cube under 2 hours left
- Price
- R$80
- Product
- Skip Open Timer, cube under 4 hours left
- Price
- R$120
- Product
- Skip Open Timer, cube under 6 hours left
- Price
- R$160
- Product
- Reduced Sealed Cube Time
- Price
- R$24
- Product
- Skip All
- Price
- R$199
- Product
- Claim All Playtime Rewards
- Price
- R$199
- Product
- Skip All Cube Timers
- Price
- R$299
- Product
- Skip Quest Day 1 through Skip Quest Day 12 (twelve separate products)
- Price
- R$199 up to R$1,299
Server Luck and the rest of the catalog
The store's price ceiling belongs to Server Luck boosts, sold in doubling tiers from 2x all the way to 16384x. The listings only carry the multiplier in the name — the store material doesn't describe what Server Luck changes beyond that.
Server Luck tiers and prices
- Server Luck boost
- 2x
- Price
- R$80
- Server Luck boost
- 4x
- Price
- R$160
- Server Luck boost
- 8x
- Price
- R$320
- Server Luck boost
- 16x
- Price
- R$640
- Server Luck boost
- 32x
- Price
- R$1,280
- Server Luck boost
- 64x
- Price
- R$2,560
- Server Luck boost
- 128x
- Price
- R$5,120
- Server Luck boost
- 256x
- Price
- R$10,240
- Server Luck boost
- 512x
- Price
- R$20,480
- Server Luck boost
- 1024x
- Price
- R$40,960
- Server Luck boost
- 2048x
- Price
- R$81,920
- Server Luck boost
- 4096x
- Price
- R$163,840
- Server Luck boost
- 8192x
- Price
- R$327,680
- Server Luck boost
- 16384x
- Price
- R$655,360
The catalog also stretches into cash bundles — from 5 Minutes of Cash (R$19) up through 30 Minutes (R$79), 2 Hours (R$199), 6 Hours (R$399), 12 Hours (R$749) and 24 Hours of Cash (R$1,449) — plus Weather Spin bundles (R$19 to R$149), a Skateboard (R$99), starter and booster packs, and a handful of domain-named products such as Idle Death (R$58), Chimera Shadow Garden (R$38), Yuta's Domain (R$138) and Unlimited Void (R$299).
Forbidden character offers
The most expensive character-tier products are the six Forbidden characters:
Forbidden character offers
- Forbidden character
- Forbidden Gojo
- Price
- R$2,499
- Forbidden character
- Forbidden Sendai Colony Yuta
- Price
- R$2,499
- Forbidden character
- Forbidden Sendai Colony Ryu Ishigori
- Price
- R$1,299
- Forbidden character
- Forbidden Toji
- Price
- R$1,299
- Forbidden character
- Forbidden Jogo
- Price
- R$499
- Forbidden character
- Forbidden Tokyo Colony Higuruma
- Price
- R$499
Each Forbidden product also has a "Gift: ..." twin at the same price. The game's own Index treats Forbidden as a character variant group that includes Jogo and Gojo, sitting alongside variants like Star, Special Grade and Ten Shadows. The Forbidden characters page keeps the details on this group.
Gift versions: every price has a twin
A recurring pattern across the whole store: many products exist in two listings — the standard version and a "Gift: ..." version at the identical Robux price. You can see it on the passes (Gift: VIP R$199, Gift: Auto Conveyor R$499), on cubes, potions, cash bundles, and every Forbidden character. The Gift: prefix is Roblox's standard naming for buying an item to send to another player, so if you are shopping for a friend, the twin listing is where that happens. The gifts page has the breakdown.
Spending cash instead: the MARKET stall and your plot
Two shops run on the money you earn in-game rather than Robux. In the plaza, the MARKET stall — labeled "Rotating Shop!" — sells Sealed Cube offers for cash, such as a Cursed Death Paintings Sealed Cube for $128M. Each offer can be bought once per rotation; after you buy, the offer flips to BOUGHT until the shop rotates. That once-per-rotation limit is what keeps the rotating market a supplement to rolling rather than a replacement — the cube market page tracks it.
On your own plot, the UPGRADES panel sells five permanent-feeling boosts for cash:
Plot UPGRADES panel purchases (in-game cash)
- Upgrade
- Base Expansion
- What it does
- Unlock another slot
- Upgrade
- Luck Boost
- What it does
- Increases your luck
- Upgrade
- Cursed Energy Cash Boost
- What it does
- Earn more cash when selling crates
- Upgrade
- Open Time Boost
- What it does
- Reduce opening time for lockers
- Upgrade
- Walk Speed
- What it does
- Increase your character's movement speed
Both Base Expansion and Cursed Energy Cash Boost were purchasable with coins in play. One naming trap to know: the Robux store also lists developer products with similar names — Base Expansion (R$99), Luck Upgrade (R$29), Cash Upgrade (R$34), Walk Speed Upgrade (R$19) — and the material doesn't spell out how those paid products relate to the cash panel, so check the listing before assuming they are the same thing. The base guide covers the plot side.
Prices move over time
The store is not frozen. Recorded price changes include Auto Conveyor going from R$399 to R$499 (its Gift version dropped from R$799 to match at R$499), Claim All Playtime Rewards dropping from R$299 to R$199, and several domain-named products climbing — Chimera Shadow Garden R$19 to R$38, Idle Death R$29 to R$58, Yuta's Domain R$69 to R$138, and Unlimited Void R$99 to R$299. Forbidden Sendai Colony Yuta, Forbidden Sendai Colony Ryu Ishigori and Forbidden Tokyo Colony Higuruma arrived as new additions at their current prices. In other words, any price in this guide is a snapshot: verify the current tag in the in-game store before you buy, and grab free store-adjacent value from working codes on the codes page first.
Related Guides
Gamepasses: Full List, Prices and Effects
Browse every gamepass with its Robux price and exact effect, so you only buy what your farm actually needs.
Gifts: Every Gift Item and Robux Price
Check every gift-labeled store item with its price and contents, and see which gifts give real value.
Potions Guide: Effects and How to Use Them
See what each consumable potion does, how long effects last, and which situations justify using one.
Cube Market: The MARKET Stall Explained
See what the rotating MARKET stall sells, how its stock refreshes, and which offers are worth saving cash for.