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Jujutsu Farm Shop Guide: Game Passes, Consumables and Cash Shops

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Every purchase in the Jujutsu Farm shop explained: the 10 permanent Robux game passes, the 159 consumable developer products — cubes, potions, fingers, skips — and the in-game cash shops.

Quick answer

Jujutsu Farm's Robux store sells two different kinds of things: 10 game passes that are one-time purchases with permanent effects (R$29 to R$499, R$2,100 for the whole set), and 159 developer products (R$4 to R$655,360) that are mostly repeatable consumables — Sealed Cubes, potions, finger packs, timer skips and cash bundles — plus a set of paid Forbidden character offers. The game itself is free to play, and the plaza MARKET stall and your plot's UPGRADES panel take in-game cash instead of Robux.

  • Game passes: 10 one-time Robux purchases with permanent perks, R$29 to R$499.
  • Developer products: 159 repeatable offers from R$4 to R$655,360, mostly consumables.
  • The MARKET stall (Rotating Shop!) and the plot UPGRADES panel use in-game cash, not Robux.

Jujutsu Farm is free to play, and most of its progression runs on in-game cash. The paid side of the game is entirely optional: it splits into permanent game passes you buy once, and a long catalog of developer products you can buy again and again. Knowing which is which tells you where your Robux actually goes — a pass is a permanent upgrade to your account, while almost everything else in the store is consumed, skipped, or opened.

Promotional Jujutsu Farm artwork showing a white-haired character surrounded by red Sealed Cubes marked with eye patterns

The three ways the shop takes your money

What each purchase type gets you

What each purchase type gets you
Purchase kindWhat it costsHow long it lasts
Game passRobux, one timeForever — the perk stays on your account
Developer productRobux, every purchaseUsed up, skipped, or opened — repeatable
MARKET stall and plot upgradesIn-game cashMarket offers are once per rotation; upgrades stay on your plot

The first split to understand is currency. The in-experience Robux store holds the game passes and the developer products. Separately, the plaza MARKET stall sells cube offers for cash, and your own plot has an UPGRADES panel that also runs on cash. Those two cash shops never ask for Robux, so they are the place to spend when you are saving money — see the Jujutsu Farm money guide for building up the cash.

The 10 game passes: one purchase, permanent effect

Game passes are the only purchases described as permanent. Buy once and the effect stays with you forever. All 10 of them:

All 10 Jujutsu Farm game passes

All 10 Jujutsu Farm game passes
Game passPriceWhat it does
Welcome Back 2× CashR$29Double Cash when you claim your offline earnings, forever
DashR$49Unlock the dash: burst forward in any direction, forever
VIPR$991.5x cash, 20% shorter cube timers, and a VIP name tag
Faster RollsR$99Your conveyor rolls 25% faster, forever
2x CashR$129Permanent 2x character cash production
2x LuckR$199Price only — no effect text is shown in the store listing
2x Token Roll SpeedR$249Halve the cooldown between grade and trait token rolls
2x Tower SpeedR$349Run the tower at double battle speed
4x LuckR$399Price only — no effect text is shown in the store listing
Auto ConveyorR$499Automatically purchase conveyor offers when you have enough cash — a permanent perk

A few of these are worth a second look. Welcome Back 2× Cash only touches claimed offline earnings, so it matters most if you regularly log back in after being away — the offline earnings page covers how that system pays out. VIP bundles three small perks: 1.5x cash, 20% shorter cube timers, and a name tag. Auto Conveyor is the most expensive pass at R$499, and its description matches the AUTO CONVEYOR option shown in the in-game Conveyor Settings panel, which also lists Auto Buy, Auto Spawn and Variant Selection next to the game's cube types in progression order.

Note that the store shows only prices for 2x Luck (R$199) and 4x Luck (R$399) — no effect text — so what you are buying there is the name and the multiplier alone.

Developer products: the consumable side of the store

Beyond the 10 passes, the store lists 159 developer products, priced from R$4 to R$655,360 with a median of R$320 across everything on sale. In Roblox's store model these are separate from game passes: nothing here is advertised as permanent, and most products are things you use up or repeat. This is also where the price scale gets extreme, from a R$4 cube to a R$655,360 boost.

Sealed Cubes for every arc

The biggest product family is Sealed Cubes — one purchasable cube for each arc or theme, with the price climbing alongside the arc's progression tier:

Sealed CubePrice
Cursed ChildR$4
Jujutsu First YearsR$16
Cursed WombR$40
Mahito's ExperimentsR$72
Kyoto GoodwillR$124
Death PaintingsR$232
Hidden InventoryR$320
Curse UsersR$400
Disaster CursesR$500
Shibuya IncidentR$650
Shibuya Incident IIR$750
Zenin ClanR$800
Perfect PreparationR$950
Tokyo ColonyR$1,100
Sendai ColonyR$1,250
Hakari's UndergroundR$1,400
Sakurajima ColonyR$1,550
Ancient SorcerersR$1,700
Shinjuku ShowdownR$1,850

On top of the arc cubes, the store sells Jackpot Cubes in bundles from R$300 (1 cube) to R$2,400 (12 cubes) and Cursed Archives Cubes from R$99 (1 cube) up to R$3,499 (50 cubes). Most cube products also have a parallel "(Market)" version at exactly the same price — the listings don't explain how the two versions differ, so treat them as matching entries until you can see the difference in the store itself. Once you own a cube, the sealed cubes list and the cube opening guide cover what happens next.

Potions: cheap, timed consumables

The cheapest consumables are three potions, each R$9, each also available as a Gift version at R$9:

  • Cash Potion — shown in your inventory's Items tab as "+2 Cash for 5 minutes"; consumed with a Use button, and using one activates a cash multiplier icon.
  • Luck Potion — shown as "+1 Luck for 5 minutes", also consumed via Use.
  • Token Speed Potion — sold at R$9, but the store material doesn't describe its in-game effect.

Both documented effects are timed buffs, which is what makes the potion family the clearest example of the consumable side of the store: the R$9 is gone in five minutes. The potions page has more on each one.

Ranking Finger and Trait Finger packs

Fingers are the reroll currency of the two plaza stations, and the store sells them in five matching sizes per type:

Pack sizeRanking FingersTrait Fingers
30R$45R$45
150R$109R$109
650R$425R$425
1,500R$765R$765
5,000R$1,699R$1,699

In gameplay, Ranking Fingers are spent at the RANKING station to reroll your characters' grades — the station labels the item "Used to grade your characters" — while Trait Fingers belong to the TRAITS station, marked "Reroll Your Traits!". Buying packs is optional: the Daily Rewards track hands out x60 Ranking Fingers on Day 5, so free fingers do trickle in. The Ranking Fingers and Trait Fingers pages cover the reroll systems themselves.

Timer and quest skips

A whole block of products exists to save waiting time. Skip Open Timer comes in tiers priced by how much is left on a cube — from under 5 minutes up to under 6 hours — and a "Skip Open Time" prompt does appear on screen while a Sealed Cube is opening. The other skip products target everything at once or the quest track:

Skip products and their prices

Product
Skip Open Timer, cube under 5 minutes left
Price
R$9
Product
Skip Open Timer, cube under 10 minutes left
Price
R$12
Product
Skip Open Timer, cube under 30 minutes left
Price
R$24
Product
Skip Open Timer, cube under 1 hour left
Price
R$48
Product
Skip Open Timer, cube under 2 hours left
Price
R$80
Product
Skip Open Timer, cube under 4 hours left
Price
R$120
Product
Skip Open Timer, cube under 6 hours left
Price
R$160
Product
Reduced Sealed Cube Time
Price
R$24
Product
Skip All
Price
R$199
Product
Claim All Playtime Rewards
Price
R$199
Product
Skip All Cube Timers
Price
R$299
Product
Skip Quest Day 1 through Skip Quest Day 12 (twelve separate products)
Price
R$199 up to R$1,299

Server Luck and the rest of the catalog

The store's price ceiling belongs to Server Luck boosts, sold in doubling tiers from 2x all the way to 16384x. The listings only carry the multiplier in the name — the store material doesn't describe what Server Luck changes beyond that.

Server Luck tiers and prices

Server Luck boost
2x
Price
R$80
Server Luck boost
4x
Price
R$160
Server Luck boost
8x
Price
R$320
Server Luck boost
16x
Price
R$640
Server Luck boost
32x
Price
R$1,280
Server Luck boost
64x
Price
R$2,560
Server Luck boost
128x
Price
R$5,120
Server Luck boost
256x
Price
R$10,240
Server Luck boost
512x
Price
R$20,480
Server Luck boost
1024x
Price
R$40,960
Server Luck boost
2048x
Price
R$81,920
Server Luck boost
4096x
Price
R$163,840
Server Luck boost
8192x
Price
R$327,680
Server Luck boost
16384x
Price
R$655,360

The catalog also stretches into cash bundles — from 5 Minutes of Cash (R$19) up through 30 Minutes (R$79), 2 Hours (R$199), 6 Hours (R$399), 12 Hours (R$749) and 24 Hours of Cash (R$1,449) — plus Weather Spin bundles (R$19 to R$149), a Skateboard (R$99), starter and booster packs, and a handful of domain-named products such as Idle Death (R$58), Chimera Shadow Garden (R$38), Yuta's Domain (R$138) and Unlimited Void (R$299).

Forbidden character offers

The most expensive character-tier products are the six Forbidden characters:

Forbidden character offers

Forbidden character
Forbidden Gojo
Price
R$2,499
Forbidden character
Forbidden Sendai Colony Yuta
Price
R$2,499
Forbidden character
Forbidden Sendai Colony Ryu Ishigori
Price
R$1,299
Forbidden character
Forbidden Toji
Price
R$1,299
Forbidden character
Forbidden Jogo
Price
R$499
Forbidden character
Forbidden Tokyo Colony Higuruma
Price
R$499

Each Forbidden product also has a "Gift: ..." twin at the same price. The game's own Index treats Forbidden as a character variant group that includes Jogo and Gojo, sitting alongside variants like Star, Special Grade and Ten Shadows. The Forbidden characters page keeps the details on this group.

Gift versions: every price has a twin

A recurring pattern across the whole store: many products exist in two listings — the standard version and a "Gift: ..." version at the identical Robux price. You can see it on the passes (Gift: VIP R$199, Gift: Auto Conveyor R$499), on cubes, potions, cash bundles, and every Forbidden character. The Gift: prefix is Roblox's standard naming for buying an item to send to another player, so if you are shopping for a friend, the twin listing is where that happens. The gifts page has the breakdown.

Spending cash instead: the MARKET stall and your plot

Two shops run on the money you earn in-game rather than Robux. In the plaza, the MARKET stall — labeled "Rotating Shop!" — sells Sealed Cube offers for cash, such as a Cursed Death Paintings Sealed Cube for $128M. Each offer can be bought once per rotation; after you buy, the offer flips to BOUGHT until the shop rotates. That once-per-rotation limit is what keeps the rotating market a supplement to rolling rather than a replacement — the cube market page tracks it.

On your own plot, the UPGRADES panel sells five permanent-feeling boosts for cash:

Plot UPGRADES panel purchases (in-game cash)

Upgrade
Base Expansion
What it does
Unlock another slot
Upgrade
Luck Boost
What it does
Increases your luck
Upgrade
Cursed Energy Cash Boost
What it does
Earn more cash when selling crates
Upgrade
Open Time Boost
What it does
Reduce opening time for lockers
Upgrade
Walk Speed
What it does
Increase your character's movement speed

Both Base Expansion and Cursed Energy Cash Boost were purchasable with coins in play. One naming trap to know: the Robux store also lists developer products with similar names — Base Expansion (R$99), Luck Upgrade (R$29), Cash Upgrade (R$34), Walk Speed Upgrade (R$19) — and the material doesn't spell out how those paid products relate to the cash panel, so check the listing before assuming they are the same thing. The base guide covers the plot side.

Prices move over time

The store is not frozen. Recorded price changes include Auto Conveyor going from R$399 to R$499 (its Gift version dropped from R$799 to match at R$499), Claim All Playtime Rewards dropping from R$299 to R$199, and several domain-named products climbing — Chimera Shadow Garden R$19 to R$38, Idle Death R$29 to R$58, Yuta's Domain R$69 to R$138, and Unlimited Void R$99 to R$299. Forbidden Sendai Colony Yuta, Forbidden Sendai Colony Ryu Ishigori and Forbidden Tokyo Colony Higuruma arrived as new additions at their current prices. In other words, any price in this guide is a snapshot: verify the current tag in the in-game store before you buy, and grab free store-adjacent value from working codes on the codes page first.