Jujutsu Farm Gamepasses: Full List, Prices and What Each One Does
Every game pass you can buy in Jujutsu Farm, what each one says it does, what it costs, and which benefit fits the way you play.
Jujutsu Farm sells exactly 10 game passes in its Roblox store, priced from R$29 (Welcome Back 2× Cash) to R$499 (Auto Conveyor) — R$2,100 for the whole set. The game itself is free to play, so every pass is an optional extra. Eight of the ten spell out their effect right on the store page; the two luck passes, 2x Luck and 4x Luck, show only a name and a price.
Quick answer
Jujutsu Farm sells 10 game passes, from R$29 (Welcome Back 2× Cash) to R$499 (Auto Conveyor) — R$2,100 for all ten. The game itself is free to play. Eight passes state their effect on the store page; 2x Luck (R$199) and 4x Luck (R$399) list only a name and a price.
- Money passes: Welcome Back 2× Cash, 2x Cash, plus the cash share of VIP
- Rolling and automation: Faster Rolls, Auto Conveyor, 2x Token Roll Speed, 2x Luck, 4x Luck
- Comfort and speed: Dash, 2x Tower Speed, plus VIP's shorter cube timers and name tag

All 10 gamepasses and their prices
Every pass on sale, in the order the store lists them, with the exact effect wording wherever the listing provides one:
All 10 gamepasses

Welcome Back 2× Cash
Welcome back! Get double Cash when you claim your offline earnings, forever.

Dash
Unlock the dash: burst forward in any direction, forever.

VIP
1.5x cash, 20% shorter cube timers and a VIP name tag.

Faster Rolls
Your conveyor rolls 25% faster, forever.

2x Cash
Permanent 2x character cash production.

2x Luck
No effect text on the listing — name and price only.

2x Token Roll Speed
Halve the cooldown between grade and trait token rolls.

2x Tower Speed
Run the tower at double battle speed.

4x Luck
No effect text on the listing — name and price only.

Auto Conveyor
Automatically purchase conveyor offers when you have enough cash. Permanent perk.
Store-tracking records show eight of the ten passes going on sale on October 13, 2026 — all except Dash and Faster Rolls, which followed on October 16, 2026. Roblox prices can change, so treat the numbers above as a recorded snapshot rather than a permanent guarantee.
What each gamepass says it does
Reading the wording closely matters here, because the passes touch different systems: your characters' income, your offline claim, the conveyor, grade and trait rolls, the tower, and even how you move around the map.
Cash passes: Welcome Back 2× Cash, VIP and 2x Cash
Welcome Back 2× Cash (R$29) says 'Get double Cash when you claim your offline earnings, forever.' That makes it the narrowest cash pass in the wording: its effect text ties the double Cash to the moment you claim your offline earnings. If you regularly leave and return to claim, that is the moment this pass pays out — the offline earnings guide covers how that claim works.
2x Cash (R$129) is the direct earning pass: 'Permanent 2x character cash production.' Its wording points at the characters placed on your base, so it targets the income you generate during normal play. It fits naturally alongside the tactics in how to make money fast.
VIP (R$99) bundles three perks into one purchase: '1.5x cash, 20% shorter cube timers and a VIP name tag.' Note the wording difference from 2x Cash: that pass explicitly names 'character cash production', while VIP's text just says '1.5x cash'. If cube timers are the part that catches your eye, the cube opening time guide explains how cube timers work in the first place.
Rolling and luck: 2x Token Roll Speed, 2x Luck and 4x Luck
2x Token Roll Speed (R$249) says it will 'Halve the cooldown between grade and trait token rolls.' Grades and traits are what you reroll on characters, so this pass targets the waiting time between those rolls — see grades and traits for what the rolls actually decide.
2x Luck (R$199) and 4x Luck (R$399) are the odd ones out: their store listings show a name and a price but no effect text at all. The names tell you the theme is luck, but the listings don't spell out what the pass changes, what the luck applies to, or how the two tiers differ beyond the numbers in their names. If you are considering one, read the listing inside the game itself before buying.
Conveyor passes: Faster Rolls and Auto Conveyor
The two conveyor passes are where the biggest quality-of-life changes sit.
Faster Rolls (R$99) says 'Your conveyor rolls 25% faster, forever' — a straight speed-up of the conveyor's roll cycle. The conveyor guide explains how rolling works if you are new to it.
Auto Conveyor (R$499) is the most expensive pass in the game: 'Automatically purchase conveyor offers when you have enough cash. Permanent perk.' Instead of clicking through offers yourself, the game buys them for you whenever your Cash covers the price. This is also the pass with a visible footprint in the game itself: in recorded gameplay, the Conveyor Settings panel shows an AUTO CONVEYOR section sitting alongside the Auto Buy, Auto Spawn and Variant Selection controls at the side of the cube-type list — matching exactly what the pass's description promises.
Movement and tower: Dash and 2x Tower Speed
Dash (R$49) — 'Unlock the dash: burst forward in any direction, forever.' A movement perk: the wording covers getting around the map faster.
2x Tower Speed (R$349) — 'Run the tower at double battle speed.' This one only matters if you actually spend time in the tower; if you do, the tower guide covers the mode itself.
Which gamepass fits your play style?
Because every pass does one specific thing, the right pick depends on how you actually play:
Decision guide
Gamepasses vs the rest of the shop
The gamepass tab is not the whole store. Alongside the 10 passes, Jujutsu Farm also sells 159 developer products, listed from R$4 up to R$655,360 — individual purchases that include sealed cubes, finger bundles, skip-timer items and consumables such as the Cash, Luck and Token Speed potions. Those are separate products, not game passes: the ten passes above are the game's standing perk list, while developer products are things you buy individually as needed. The shop guide covers that side of the store.
One last thing to check before spending anything: the Jujutsu Farm codes page tracks what the game gives away free, separate from anything you would buy here.
Related Guides
Shop Guide: Passes, Consumables and Cash Shops
Get oriented in every shop: what each stall sells, which currency it takes, and what is worth buying early.
Offline Earnings: How They Work and Claim
Learn how cash accrues while you are away, how the offline claim works, and what limits or resets your offline total.
Tower Guide: Speeding Up Tower Battles
See what the game documents about its Tower, and how the 2x Tower Speed pass runs tower battles at double speed.
Cash Boosts: Confirmed Boosts and Effects
Check every confirmed cash boost, separated into the ones that raise character earnings and the ones that affect offline earnings.